We are airship
We're the go-to for AAA studios for art & design
Breathing life into game worlds with immersive art and design
How we work
We’re obsessed with innovation
It’s hardwired into our processes, so we’re always finding ways to optimise existing tools and experimenting with emerging tech. Staying curious keeps our thinking fresh and broadens the diversity of our skills. We live to surprise our clients, and this is how we do it.
We’re incredibly proud to offer full end-to-end games art and implementation services to leading international game developers and AAA studios. It’s an honour to work on games played by millions of people around the world (games we love to play, too). We look forward to collaborating with new clients and partnering with co-developers to bring more thrilling games to market.
Experience has taught us what works – and we’ve worked on over 100 AAA games
Experience has taught us what works, so we can be flexible without risking quality. It’s all rooted in professional processes guided by experienced leaders. Art directors and producers responsible for globally successful titles lead from the front on every single one of our projects.
By being team-first, we serve our mission to be client-first. It’s a no-brainer to invest in our people. Skills development is part of everyday operations, with colleagues given agency in the direction of their professional journey. Personal wellbeing feeds into that. We don’t do crunch, and it shows in the quality of our work.
Joe is always learning, always sharing and always delivering. That’s why you’ll get the highest quality, most reliable, and genuinely enjoyable experience when you work with Joe. He's absolutely client focused, and responsible for spearheading some of the best work in the industry.
Chief Operating Officer
A reliable, organised and solutions focused leader who leads with integrity, Declan is passionate about developing and growing companies, building effective and efficient teams and creating meaningful impact. He is committed to learning and developing his skills to better serve the team.
Chief Finance Officer
Krista is an innovative and detail focused CFO, tasked with control of Airships' finances. She's an influential and highly experienced member of the team, having worked at Airship for a number of years and with more years of experience within finance as a whole.
Business Development Manager
Craig has worked in the games industry for over 17 years, serving the games industry across the ecosystem - from representing developers to sourcing games within a publisher. At Airship he is responsible for developing partner relationships and business growth.
View our latest vacancies
Junior Character Artist
Duration: 6 - 12 Month Contract
Airship Images is looking for a Character Artist to work on a range of exciting projects at their studio in Lytham St. Annes. Our ideal candidate will have a genuine interest in creating next gen character art and be passionate about pushing the quality level of their artwork.
Duration: 6 Month Contract
Airship Images is seeking an Assistant Producer to support their team on a range of exciting AAA projects at their studio.